Schedule Builder Overview

Automatically Generate a schedule given teams, dates, and location availability

Jay Maharaj avatar
Written by Jay Maharaj
Updated over a week ago

With TeamLinkt you can add individual events, import events if you've created them externally, or you can use the instructions below to generate your season schedule with our Schedule Builder in just minutes!

Create your Initial Schedule

Once you’ve added your teams to your season you can use the schedule builder to create all of your games at once!

To create your schedule, begin by going to Schedule & Scores > Schedule Builder. Click the ‘Create’ button in the upper right to create your first schedule.

Give your Schedule a unique name, choose your teams (depending on how your league is structured), decide the date your schedule will start (Does not need to be the date of the first game), how many games each team will play a week, and for how many weeks your schedule will run for not including bye weeks, and click ‘Create’.

This takes you to the Schedule Builder. Here you’ll want to go through the options on the left in order from top to bottom. This step is important to ensure your schedule is just the way you want it. Below is a quick summary of what you can do in each option menu:

Customize your Schedule (using the Tabs on the left)

Settings

  • Change the general settings of your schedule like name, start date, number of weeks

  • Game duration, time between games, bye games

  • Decide if you want games to be scheduled based on preferred locations, or earliest time

  • Set which days you prefer games to be played on

Teams

  • Change which teams should be scheduled to play against each other

  • You may include teams from different groups if they’re meant to play each other

Locations

  • All locations created in your league's season will be available to be scheduled. For how to add a location, click here

  • If you have multiple courts or fields at one location, you should create a separate location for each court / field. e.g. creating a location for Field 1 and Field 2

Availability

  • After choosing locations, set what times they are available

  • Adding more rows of availability lets you accommodate complex location times

  • Override rows let you mark a specific location, date, and time as available/unavailable

  • Here’s an example of how yours might look

  • Enter special exception ‘Blackout Dates’ when no games should be played.

Weeks

  • Add off weeks where no games will be booked for that week, good for holidays

  • Set some weeks to have more games per team than others

  • Set Double Headers, Triple Headers, or how many games a team will play per week
    Editing Weeks
    Double & Triple Headers

Rebuild Schedule

  • This will recreate your schedule and randomize which teams face each other and when.

  • Rebuilds based on your Settings, Teams, Locations, Availability, and Weeks options

  • After you’ve set all your options, you won’t need to use this button.

Schedule Summary

  • Displays useful information about your schedule.

  • How many times each Team plays each other

  • How many games are played at each location for a team

  • Game start times for each time

You can click and drag teams or locations to make fast and easy changes to your schedule. If you’ve made changes you don’t like you can use the grey ‘Discard Changes’ button in the top right. You can also edit/delete games individually by using the ‘Edit’ and ‘Delete’ buttons to the right of each game respectively.

After finishing all of your changes make sure you press the ‘Save Draft Changes’ button in the top right before publishing. After reviewing the schedule summary and you’ve ensured your schedule is ready, you can press ‘Publish’. This will send you an email when all of your events have been created. You can go to your scheduled after it’s been published, make changes, and republish it. This will delete the events from the previous schedule before adding the new ones. Deleting a published schedule from the schedule builder will not delete any of its events however.

Conflicts can occur if the same location is booked for two games with overlapping times, or if a team is set to play two games where times overlap. They will be marked with a number so that they are easy to identify.

Did this answer your question?