With TeamLinkt you can add individual events, import events if you've created them externally, or you can use the instructions below to generate your season schedule with our Schedule Builder in just minutes!
Create your Initial Schedule
Once you’ve added your teams to your season you can use the schedule builder to create all of your games at once!
To create your schedule, begin by going to Scheduling > Events > Builder > Schedule. Click the ‘Create’ button in the upper right to create your first schedule.
Give your Schedule a unique name, choose your teams (depending on how your league is structured), decide the date your schedule will start (Does not need to be the date of the first game), how many games each team will play a week, and for how many weeks your schedule will run for not including bye weeks, and click ‘Create’.
This takes you to the Schedule Builder. Here you’ll want to go through the options on the left in order from top to bottom. This step is important to ensure your schedule is just the way you want it. Below is a quick summary of what you can do in each option menu:
Customize your Schedule (using the Tabs on the left)
Settings
Change the general settings of your schedule like start date, number of weeks, game duration, time between games, bye games
Decide if you want games to be scheduled based on preferred locations, or earliest time
Set which days you prefer games to be played on
Teams
Change which teams should be scheduled to play against each other
You may include teams from different groups if they’re meant to play each other
Locations
All locations created in your league's season will be available to be scheduled. For how to add a location, click here
If you have multiple courts or fields at one location, you should create a separate location for each court / field. e.g. creating a location for Field 1 and Field 2
Availability
After choosing locations, set what times they are available
Adding more rows of availability lets you accommodate complex location times
Override rows let you mark a specific location, date, and time as available/unavailable
Enter special exception ‘Blackout Dates’ when no games should be played.
Weeks
Add off weeks where no games will be booked for that week, good for holidays
Set some weeks to have more games per team than others
Set Double Headers, Triple Headers, or how many games a team will play per week
Editing Weeks
Double & Triple Headers
Rebuild Schedule
This will recreate your schedule and randomize which teams face each other and when.
Rebuilds based on your Settings, Teams, Locations, Availability, and Weeks options
After you’ve set all your options, you won’t need to use this button.
Schedule Summary
Displays useful information about your schedule.
How many times each Team plays each other
How many games are played at each location for a team
Game start times for each time
You can click and drag teams or locations to make fast and easy changes to your schedule. If you’ve made changes you don’t like you can use the grey ‘Discard Changes’ button in the top right. You can also edit/delete games individually by using the ‘Edit’ and ‘Delete’ buttons to the right of each game respectively.
After finishing all of your changes make sure you press the ‘Save Draft Changes’ button in the top right before publishing. After reviewing the schedule summary and you’ve ensured your schedule is ready, you can press ‘Publish’. This will send you an email when all of your events have been created. You can go to your scheduled after it’s been published, make changes, and republish it. This will delete the events from the previous schedule before adding the new ones. Deleting a published schedule from the schedule builder will not delete any of its events however.
Conflicts can occur if the same location is booked for two games with overlapping times, or if a team is set to play two games where times overlap. They will be marked with a number so that they are easy to identify.
Note: After you have published the schedule, it is highly recommended to make any changes in the Scheduling > Events page, not the builder since you will need to unpublish, make the change then republish.